The stage is shaped like a die, with small ditches in place of the pips. It rotates from side to side, and after 5 twists of 90 degrees, the number 1 side will be facing up-hopefully with the monkey on it. The goal will rise from the pip, and when you finally break through the goal tape, satisfaction is the best description of the feeling that you get. This stage replaces Nintendo from Super Monkey Ball 2. This was done for two reasons: 1. Because SMBDX was released for the Xbox and Playstation 2, and therefore had no relations with Nintendo, and 2. To avoid copyright-related conflict with Nintendo over the use of the original stage. Instead of a die, Nintendo had a rotating GameCube. When compared to the die in this stage, the GameCube has more obstacles on each of its sides that can stop you. Therefore, Destiny is notably easier than Nintendo.