The same Main Game applies in this title, but now it has all the floors from Super Monkey Ball and Super Monkey Ball 2, as well as some brand new floors that are exclusive to the Deluxe edition. The core gameplay is the same as the previous games: control the stage to guide your monkey into the goal while collecting Bananas to earn score and get extra lives with every 100 bananas.
In the Challenge Mode, the same difficulties apply: Beginner, Advanced, Expert, and Master. Master can be unlocked when the player has completed the Expert difficulty without losing a continue. When the player manages to beat all the levels in every difficulty, they can unlock the Ultimate mode, which is basically all the levels shoved into one difficulty.
There is also the Story Mode, which is the same as Super Monkey Ball 2. Dr. BAD-BOON has stolen all the bananas and locked them in his maze, which is just a collection of floors from the Challenge Mode. He's willing to give them back if MeeMee accepts to marry him, but she refuses. So, AiAi and company must travel through different lands on a quest to save the bananas and stop Dr. BAD-BOON in his tracks. The goal of the Story Mode is the same, except you only need to complete 10 of the 20 available levels to reach the next world. This time, Amusement Vision has also thrown in some levels from Super Monkey Ball so the player can have more levels to play with in the Story Mode. Super Monkey Ball: Banana Blitz did something similar with the first eight worlds.
The Challenge Mode in the game is substantialy larger than both of the previous games. Beginner Mode now has a whopping 40 stages, and half of the levels are exclusive to the Deluxe version. Advanced Mode now has 70 stages, only 12 of which are exclusive to the Deluxe version. Expert Mode has 100 levels, and with no save points, this is effectively a marathon run. Master Mode, beyond combining both sets of Master Stages from the first 2 games is completely unchanged, and has the only Extra Stage set that is 10 stages long. All the others have 20 stages in their Extras sets, with only 12 Deluxe stages in total between all of them. There is a special mode you can unlock after beating Beginner, Advanced, and Expert called Ultimate. The Ultimate mode will take you through all 210 stages between each difficulty, but if you finish a set of stages (mainly, Beginner, Advanced, Expert, Expert Extra, and/or Master), you will be able to play the Extra stages for said difficulty. In total, there are three hundred stages throughout the entire playthrough and after completing a level marked with "Final Stage" at the bottom of the screen, you will be able to save your progress up to that point. Super Monkey Ball: Step & Roll did something similar with Marathon Mode.
All of the Party Games from the first two Super Monkey Ball games are here, and they play the same as they did on the GameCube. The only difference in the first Super Monkey Ball Party Games from the GameCube version, is that the monkey and ball textures, graphics and lighting, are ripped from Super Monkey Ball 2 instead.
The list of Party Games are:
- Monkey Race DX
- Monkey Fight DX
- Monkey Target DX
- Monkey Billiards DX
- Monkey Bowling DX
- Monkey Golf DX
- Monkey Boat
- Monkey Shot
- Monkey Dogfight
- Monkey Soccer
- Monkey Baseball
- Monkey Tennis
Each Party Game can be played with up to 4 players locally.
Exclusive floors Edit
- Beginner Floor 11: Edge
- Beginner Floor 12: Escalators
- Beginner Floor 13: Serpentine
- Beginner Floor 14: Swirl
- Beginner Floor 15: Dormant Pits
- Beginner Floor 16: Composition
- Beginner Floor 17: Dynamo
- Beginner Floor 18: Lunchbox
- Beginner Floor 19: Gutter
- Beginner Floor 30: Scabrous (Bonus Stage)
- Beginner Floor 31: Jolt Channel
- Beginner Floor 32: Inertial
- Beginner Floor 33: Octagonal
- Beginner Floor 34: Sewer
- Beginner Floor 35: Arc Bridges
- Beginner Floor 36: Veer Field
- Beginner Floor 37: Teeter
- Beginner Floor 38: Stream
- Beginner Floor 39: Catwalk
- Beginner Floor 40: Catapult
- Beginner Extra 4: Rhombus
- Beginner Extra 5: Buoy
- Beginner Extra 11: Coil Ramp
- Beginner Extra 12: Millefeuille
- Beginner Extra 13: Waver
- Beginner Extra 14: Fat Seesaw
- Beginner Extra 15: Treads
- Advanced Floor 11: Jump Ramp
- Advanced Floor 12: Hound's Tooth
- Advanced Floor 13: DNA
- Advanced Floor 14: Building
- Advanced Floor 15: Scrolls
- Advanced Floor 16: Cliff
- Advanced Floor 17: Concentric
- Advanced Floor 18: Stadium
- Advanced Floor 19: Dungeon
- Advanced Floor 60: Paraboloid (Bonus Stage)
- Advanced Floor 70: Spatiotemporal
- Advanced Extra 11: Chaos
- Advanced Extra 12: Tilt Maze
- Advanced Extra 13: Fractal
- Advanced Extra 14: Hills
- Advanced Extra 15: Dodge Maze
- Expert Floor 80: Shelter (Bonus Stage)
- Expert Floor 90: Mobius (Bonus Stage)
- Expert Floor 100: Asterisk
- Master Extra 10: Destiny
- Despite being developed after Amusement Vision merged with Sega, the stages AV Logo, Created By, and Stoppers still feature its logo.
- The Super Monkey Ball stages were given names in this game, leading to some other stages being renamed. For example, Bowl is now named Rising Inclines due to Advanced 12 being renamed Bowl.
- Some stages, like Blocks and Nintendo were redesigned and/or removed due to copyright infringement.
- The sound of the ball rolling, which is usually heard in every game, is missing in this game. A small wobbling sound is heard every now and then, most likely when going at high speeds. You can also hear the sounds of the ball bumping into things.
- This game has the largest amount of stages in any Super Monkey Ball game.
- The music that was used in the Space background in Super Monkey Ball was removed and changed to the Arctic background music due to copyright infringement. The Arctic background has the Sky High background music.
- The fallout area in Veer Field is far smaller than in most levels - You can go very close to the fish in the cave in this level (Which is the most common strategy that speedrunners use).
- Many floors switched backgrounds (The list below refers to backgrounds seen in challenge mode).
- Randomizer, Coin Slots, Seesaw Bridges Arthropod switched from the Boiling Pot background to the Space background from Super Monkey Ball.
- Wavy Jump, Spiky, Unrest, and Polar switched from the Underwater background from Super Monkey Ball to the Boiling Pot background from Super Monkey Ball 2.
- Zigzag Slopes, Tower, Toggle, and Combination switched from the Boiling Pot background to the Under the Ocean background from Super Monkey Ball 2.
- Tram, Swing Bar Long, Paperwork, and Twin Attacker switches from the Underwater background to the Sky High background from Super Monkey Ball.
- This game was originally being developed as Super Monkey Ball 3: Banana Crazy, but was cancelled for unknown reasons.